In September, the press said that the publishing house Annapurna Interactive All employees left. Nevertheless, the company assures – it together with Konami Still going to publish a mysterious Silent Hill: TownFall .
Annapurna Passed the fans of Silenth Hill on the social network X:
We are of the deepest apology for anxiety about Silent Hill: TownFall. Silent Hill: TownFall will remain a joint development Konami, Annapurna Interactive And No Code.
We Deeply Apologize for Any Concert Silent Hill: Townfall. Silent Hill: TownFall Will Continue to Be Co-Develope by Konami @konami, Annapurna Interactive @a_i, and No Code @_nocode. Pic.Twitter.COM/WD4M4OSAUS
– Annapurna Interactive (@a_i) October 1, 2024
The aforementioned Scottish studio No Code is responsible for the production of the game. This fact can be considered a reason for moderate optimism – the team was marked by the notorious thrillers of Stories Untold and Observation .
When and on what platforms starts TownFall https://gamesnotongamstop.co.uk/review/iwinfortune-casino/ – Unknown. But it is known that in less than a week, October 8, the PlayStation 5 PC (Steam) and PlayStation 5 will start the long -awaited Silent Hill 2 remake .
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Silent Hill: TownFall
The best comments
Annapurna Interactive publishing house left all employees. Nevertheless, the company assures-it is still going to publish the mysterious Silent Hill: Townfall together with Konami.
I have no idea how this publisher in terms of inner cuisine, but a lot of games they published were a pleasant surprise for me
Firm middle peasants who at the same time gave some rather unique impressions and were remembered in one way or another
Outer Wilds – a masterpiece dating with the game world. Here are the rules for which he works, here is the ship – then himself. Not a single plot -oriented, rail game did not give such a feeling of research on the new world.
Journey-a beautiful adventure that allows you to slightly reduce the stress accumulated per day and immerse yourself in something measured, beautiful and fabulous.
Twelve minute is an interesting story, including about acceptance, it seems the only game work about a temporary loop in domestic conditions, a high thing for passing with a friend for one PC, replacing as in childhood.
Stray – yes, she leaves only at the expense of the cute of the cat (well, mostly), but the most pleasant passage, with a smile constantly wandering on her face, because the “cooatic”.
In short … sorry. They gave life a lot of cool. What I am now missing in the industry. Not AAA for 80 hours, but a small, finished, chamber adventure, with its vision, passing in several evenings.
